Designer Diary: De-making King’s Quest: Where to Start?
Posted in DIY, education, hobby, video games on Mar 19th, 2012
I’ve wanted to make a video game for, well, I don’t know how long it has been. Pretty long I’m sure. I can remember (just like everyone else can) drawing out dozens and dozens of level designs for my game. What type of game was it? It was a racing/platformer hybrid where racers in these [...]