Let’s Play Quest for Glory 4 – Part 10

Bad Jokes

We left Garcon talking with the locals in the Mordavian Inn. The big take from that conversation was that our hero isn’t the only stranger in town. There appears to be a gnome in the valley with a predilication for telling bad jokes. The gnome isn’t at the inn right now so Perseii goes up to his room sleeps a couple of hours and then comes back down:

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And there he is! Prepare for some painful reading…

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Reluctantly Jackson approaches the “jester” and engages in conversation:

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Gnome’s Home:

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Gnome:

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Show Business:

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Jokes:

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If we’re feeling up for it we might try the Gnome in his room later tonight. Before that though Danar needs to leave town as he walks out of the inn:

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Hollow threats. We can always sleep in front of Erana’s staff as well as just climbing into our room. Though I wonder what the innkeeper thinks we he sees us coming down in the morning after having done so… He never mentions it.

Once out of the inn Seepgood climbs over the town walls and:

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Alluring Darkness

“I don’t know I seem to be doing okay…”

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Woah… I thought this game was PG!?

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*bow-chicka-bow-wow*

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Oh, was that it? Kinda disappointing really…

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Name:

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Forest:

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Magic:

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But before she answers any more questions:

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Mysterious!

But now we know her name and have the frostbite spell! Which is just like all our other aggressive projectile spells, except a different color! I don’t recall if it slows enemies down or not. We’ll find out when I encounter a monster I guess!

With Katrina gone Garcon returns to the inn. He’s got one more thing to do before going to bed:

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This guy is the ultimate distillation of that awkward kid who was really into magic back in middle school we all knew…

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More Bad Jokes

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On the corner of the Gnome’s bed is a strange looking chicken, Perseii picks it up:

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Humor:

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Curse:

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Baba Yaga:

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Gnome:

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Jester:

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Punny Bones:

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Mordavia:

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Rumors:

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And that’s about all he has to say, except for a few more terrible jokes… Join us next week as we do a lot more talking to people and maybe begin a fetch quest!

Let’s Play Quest for Glory 4 – Part 9

Chatterbox

The day dawns on Garcon’s fourth day in Mordavia! I was hoping a certain thing would happen today (it usually happens on the morning of the 4th or 5th day and it helps progress the story along…) But it didn’t, so we’ll take advantage of the extra day to learn some things and set up another part of the storyline! Our first stop the general store:

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Innkeeper:

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Borgovs:

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Continue reading “Let’s Play Quest for Glory 4 – Part 9”

Let’s Play Quest for Glory 4 – Part 8

In Darkest Dreams

We last saw Garcon in the sanctum sanctorum of some creepy cult being destroyed by the Necrophilicon, which isn’t a corpse loving convention in Philadelphia, despite what you might think! No, it was an evil body of text used for nefarious purposes unknown! A quick reload and our intrepid hero is back! There’s only one other thing he hasn’t looked at yet. In a tiny niche to the right of the big gold idol is a small little statue:

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Except that useless giant roach didn’t! Oh well! This is the thing that turned the Chief Thief into a bug! Why he couldn’t make his way back down here in the dead of night is beyond me… So, I guess Perseii will have to take it back to him:

Quest for Glory Continue reading “Let’s Play Quest for Glory 4 – Part 8”

Let’s Play Quest for Glory 4 – Part 7

Wilderness Wanderings Continued

West and slightly north of the swamp outside of the Dark One’s cave Garcon stumbled upon Lake Mordavia, the only sizable body of water in the Valley:

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Looks calm, peaceful, maybe even safe?!

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Oh! I guess Perseii isn’t alone here!

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“Why not just get out of the water?” Continue reading “Let’s Play Quest for Glory 4 – Part 7”

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